![]() |
|
Remake de Riven - Version imprimable +- forums Myst Aventure (http://myst-aventure.com/forum) +-- Forum : Les Mondes de Cyan (http://myst-aventure.com/forum/forumdisplay.php?fid=10) +--- Forum : RIVEN (http://myst-aventure.com/forum/forumdisplay.php?fid=64) +--- Sujet : Remake de Riven (/showthread.php?tid=105) |
Remake de Riven - Grover - 18-06-2024 PLUS QUE 7 JOURS !!!
![]() Riven: disponible dans 7 jours ----- Précommandez ou ajoutez Riven à votre liste de souhaits MAINTENANT pour profiter de remises de lancement exclusives à durée limitée ! -----
Remake de Riven - jefftom - 20-06-2024 Donnée par Saxy sur Discord : What's best is hidden, obvious, and correct. Remake de Riven - Grover - 20-06-2024 Y'a un texte d'ni derrière "5 DAYS", la flemme de le décoder Remake de Riven - Scribe - 21-06-2024 (20-06-2024, 18:40)Grover a écrit : Y'a un texte d'ni derrière "5 DAYS", la flemme de le décoderPas évident évident en plus. En recoupant les extraits qu'on connait je pense que j'ai peut-être deviné le sens, sans certitude. Remake de Riven - Grover - 21-06-2024 (21-06-2024, 01:23)Scribe a écrit :Ouais, d'accord, ok, mais ce "5 DAYS", ça veut dire quoi ?
Remake de Riven - Scribe - 21-06-2024 Alors là par contre...
Remake de Riven - jefftom - 22-06-2024 Le let's play de la demo, par deux cyanistes Remake de Riven - Grover - 22-06-2024 "I'm afraid this situation has often required of me a more... primitive code of conduct than I might otherwise have chosen." "Je crains que cette situation n'exige souvent de moi un code de conduite plus... primitif que celui que j'aurais pu choisir autrement." Remake de Riven - Grover - 22-06-2024 Rick Trottier sur FB a réussi à passer derrière la plaque d'arrêt du Maglev en bas du temple : Du fait de la RT3D (et des limitations contournables de mouvement), il est très probable qu'on voie fleurir ce type d'exploits dans les semaines/mois qui viennent, comme on en a vu dans MO:UL Remake de Riven - jefftom - 25-06-2024 Images de l'article PCGames signalé par Scribe : Remake de Riven - jefftom - 19-07-2024 ![]() Mise à jour 2 – 15 juillet 2024 Nous avons un nouveau patch pour vous, le Patch 2 avec le numéro de version e3735-p25869. Corrections/modifications apportées à cette nouvelle version le 15 juillet Majeures
Remake de Riven - jefftom - 31-07-2024 ![]() Deux DLC disponibles (en anglais) The Art of Riven making of du remake.
The Riven CompanionIntéressant, avec de nouveaux dessins préparatoires et des angles de vue originaux. Mais ce n'est pas du tout un making of de l'original. Pas très long, et donc un peu cher peut-être pour la taille (15€). , est une soluce, à la manière des Guides Prima d'antan, avec deux présentations,
l'une plus narrative, l'autre donnant plus directement les solutions. 10€. On y découvre des détails bien sûr, mais mieux vaut tout découvrir sur place et demander un coup de pouce ici ou là au besoin. Remake de Riven - jefftom - 01-08-2024 Riven Patch 1.3.0 notes - July 31st, 2024 We have a new patch for you, Patch 1.3.0 with version number e3976-p26366. You can find the build number above in the Options ? Help section of the menu. Fixes/changes made a part of this new build on July 31st General (Spoiler) The bridge in the Starry Expanse that leads to the Temple Island PMD is now permanently extended
Major(2D only) Added a tutorial pop up after acquiring the rebel viewer that indicates a shortcut to use it Notes associated with an image that were entered with a keyboard in a non-VR or non-gamepad session can now be viewed in a VR or gamepad session Screenshots in your notebook will now be listed in the order of newest to oldest Over 400 Art fixes and polish implemented Performance improvements implemented Lighting fixes implemented Animation improvements implemented Sound fixes implemented Screenshots in your notebook are now limited to 150 total (VR only) Fixed OpenXR swapchain crashes that could randomly occur during gameplay
Minor(Mac only) Fixed an issue where buttons on the controller diagram were labeled incorrectly (Mac only) Fixed an issue where the automatic screenshot shown in the in-game menu might reflect menu UI Fixed being able to interact with things while already holding a journal, which led to several different issues Fixed some text that was too generic for calling out face buttons that prevented Steam Deck verified certification
Existing considerationsFixed an issue with the inventory not updating to reflect if the player took the rebel viewer out Fixed an issue where the minecart could become misaligned with the elevator in Boiler Island if the wheel was used before the lever Fixed a persistence issue with the minecart not maintaining its position on the tracks in Boiler Island Improved satchel behavior when opened in small spaces Fixed an issue where screenshots appear darker in the notebook than in game Fixed an issue where you could fall through elevators by pulling out journals from the satchel while moving (Spoiler) Fixed an issue where you could pull Gehn’s journal through the sound device in Age 233 Adjusted the broken light totem light post in the wahrk viewer aquarium on Survey Island so it’s easier to see (Spoiler) Fixed an issue with the coil under the wahrk effigy waterhole remaining on after the waterhole closed Fixed an issue where the player could interact with the wahrk elevator lever while disengaging it Fixed an issue where the maglev door audio wouldn’t play if the player opened the menu while it was opening/closing Fixed the Tay guard that was floating in the air Fixed the missing underside of the woodcart on Boiler Island Fixed being able to walk around Gehn’s lab with his journal Improved collision boundaries around the wahrk effigy in Jungle Island so the player can look down it, and the associated waterhole more easily (Spoiler) Fix for the cursor indicating you could climb back down the ladder from Catherine’s balcony while she was still talking to you Fix for the cables in the lava room on Survey being suspended in air Modified interaction distances globally to prevent clipping through things when engaging certain interactions Fixed being able to close the inventory with the ESC key Fixed an issue where you could get stuck if you closed the inventory while the trap book was out Fixed issues with cursor interactions being moved off screen at 3440x1440 and 5180x1440 Fixed a Steam Deck issue where two Riven daggers could appear in the menu and highlight multiple options at the same time Fixed an issue where turning the music toy in Age 233 was difficult with a controller Fixed the color context subtitles not displaying properly for the waffle iron puzzle Fixed a subtitle issue in one of Gehn’s speeches Fixed an issue where interacting with a solved slider puzzle piece on Survey Island while the puzzle doors closes prevented the player from resetting the puzzle Adjusted collision to make it easier to see inside of the drawers in Gehn’s lab on Boiler Island (Spoiler) Fixed an issue where after rescuing Catherine you could still knock 5 times on the door in the village and see the villager peek out at you Fixed an issue where the the mine elevator would move back to the mines if the player flipped the locking lever in the lab and then left and came back Fixed an issue where the color context subtitles on the aquarium viewers would remain on screen after the viewer had been stowed Fixed descriptive text overlapping in the controls and interface submenus at certain resolution Fixed an issue where multiple options in the menu could be highlighted for selection at the same time Fixed an issue where book pages could appear clickable when they are not clickable If you are experiencing a crash on startup, and if you have a customized or older VR setup with options you can’t recall whether or not you’ve turned on or off, please disable the “motion compensation layer” in your OpenXR backend settings. This appears to be an engine bug prevalent in our version of Unreal and can occur regardless of playing in 2D or VR
If you are experiencing crashes while playing Riven with a Vive or Oculus HMD, please see our FAQ entry on how to alleviate them: https://cyan.com/docs/riven-crashes-with-th...-do-i-fix-this/ If you are experiencing crashes while playing Riven with a Vive HMD and the above suggestion does not alleviate the issue, please enable the “ViveVR OpenXR SRWorks” option through SteamVR, as this appears to prevent various crashes from occurring through OpenXR (unfortunately not something we can resolve). Riven officially supports the specific HMDs listed in the requirements on our store page. Many folks have been able to play Riven without a hitch on their unsupported HMDs by tweaking various OpenXR or SteamVR settings. For issues encountered playing Riven on unsupported HMDs (like WMR devices, BigScreen devices, and more), we recommend checking out our community forums for support on those issues. In certain VR configurations, the laser for selecting options might render behind the menu. This is an Unreal Engine issue that does not have an estimated fix from Epic at this time. There is an issue with certain newer-gen Intel CPUs crashing on startup for many UE5 games, including ours. This appears to be a hardware issue and the only workaround is to modify BIOS settings. More information here: https://cyan.com/docs/riven-launches-but-cl...-error-message/ Remake de Riven - jefftom - 18-09-2024 Remake de Riven - jefftom - 13-03-2025 Screenshot inédit posté par Saxy sur Discord : |